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Post by Deleted on May 10, 2014 19:33:14 GMT 1
While most theories about NFSU2 are about East Bayview and the mysterious island with moving textures, I decided to investigate about how it could be connected to other game. Unsurprisingly, its sequel Most Wanted gave the most links to Underground 2. Let's start with the Challenge Series. There are two Time Trial challenges involving beating Bayview PD's set time on the same track, which is in Rockport. Now, that could've just been a one-off easter egg reference, but four challenges later the BPD strikes back fast... Now, how could they come back for revenge against Rockport PD that fast? Simple, they are directly linked in one way or another, which allows for fast travel from city-city. Oh, you don't believe me? Here are some screenshots to explain my theory. I'm pretty sure that mountain range to the northeast isn't part of Jackson Heights. They look way too far out to be part of the heights. (I may have extended the circle a liiiitle too far :x) A bigger perspective on this mountain range. But what about East Bayview? Isn't that supposed to be where the mountain range is? I'm prepared to explain that. As you can see, that city is a little more to the south of the mountains. About that airplane, I'll leave you guys to discuss that Now let's shift to Rockport's side of the theory. Notice how the mountain road leading to this suspicious mountain bridge is going DOWNHILL from a higher hilly place. Notice the mountainous peninsula to the southwest of the bridge. Plus, that bridge ends close to where the player is first shown entering Rockport at the start of the game. Now, let's add up those two map screenshots, and notice the directions I'm facing at those moments. Rockport is an east coast city - the mountain range I'm facing at the heights is at the northeast of the map. Bayview is a west coast city - the bridge is coming in from the hilly southwest. Therefore, there must be a hidden road in the heights leading to the mountain range, ultimately leading to Rockport. However, I could be wrong about all this, but the evidence looks pretty damn strong for now.
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Post by Deleted on May 10, 2014 20:20:57 GMT 1
the proof is great, but the sad fact is that they are not connected, or their connection isn't visible in games
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Post by Deleted on May 10, 2014 20:23:24 GMT 1
Sadly yes, at this point those mountains are merely scenery textures.
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Post by Deleted on May 10, 2014 20:26:27 GMT 1
About that bridge, the location of it can be seen in NFSW. Plus, about the beginning. I don't think that it's possible because south of Rockport is a lake or something, plus, there's a river that exits into that lake or something. But, it's great that you tried to find something.
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Post by Deleted on May 10, 2014 21:05:21 GMT 1
Very well done theory, with good proof. However both cities are on different coast of US and possivly are around 600+ from each other. Games dont provide proof for "direct connection". These cities ARE connected, but like Los Angeles and Boston are, not like twin cities, like most of casual UG2/MW fans think (you're not one of them, i mean noobish casuals). Good Job indeed.
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Post by Deleted on May 10, 2014 21:22:50 GMT 1
Well, it was a good start, but I forgot one flaw in my theory - NFSU2 = night, NFSMW = day, so Kapca's cross country explanation makes sense. Thanks for the clarification.
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Post by Deleted on May 11, 2014 15:14:58 GMT 1
Well, it was a good start, but I forgot one flaw in my theory - NFSU2 = night, NFSMW = day, so Kapca's cross country explanation makes sense. Thanks for the clarification. No problem. However it's not due Night-Day transition, but East-West Coast thing. Rockport is or is close to East Coast when Bayview is on the West Coast. By climate of Rockport it's sure it's not in Texas(closer to West Coast) but in area like New Hempshire, New York or Great Lakes areas. Theory is good, but it doesnt mean it can't be false at certain extent(there is no "direct" short connection).
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Post by Deleted on May 11, 2014 15:45:39 GMT 1
No problem. However it's not due Night-Day transition, but East-West Coast thing. Rockport is or is close to East Coast when Bayview is on the West Coast. By climate of Rockport it's sure it's not in Texas(closer to West Coast) but in area like New Hempshire, New York or Great Lakes areas. Theory is good, but it doesnt mean it can't be false at certain extent(there is no "direct" short connection). I disagree with you on some points here. First of all, Bayvew is not on the west coast because you can see air planes taking off from east in U2, and you can see airplanes going eastwards in MW which hint towards that Bayview is likely to be east to Rockport. Also, landmasses to the south can be seen from Jackson heights, could these be the landmasses to south in NFSMW and World? This planes can be just random flights from Hawaii. In Carbon we can see planes goin from West, and Palmont is on the West Cost. For me the plane's routes in all these games were pretty randomly set without any deeper meaning.(for example, BB guy's idea about planes "lets make this planes go over the mountains here and fly over whole city and disappear hmm right behind these mountains")
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Post by Deleted on May 11, 2014 17:07:03 GMT 1
This planes can be just random flights from Hawaii. In Carbon we can see planes goin from West, and Palmont is on the West Cost. For me the plane's routes in all these games were pretty randomly set without any deeper meaning.(for example, BB guy's idea about planes "lets make this planes go over the mountains here and fly over whole city and disappear hmm right behind these mountains") It's a valid point, the airplanes open world NFS games does indeed go in a random direction, so we can't use them to point out different places in the game. But still, I'd like to know one thing. What the heck is the landmasses south to Bayview, seen from Jackson heights? Could it be that the landmasses south to Bayview have a connection with cities from other nfs games? in NFS UG2 We can see landmasses almost all around that bay. I presume its there to hide sea texture "end", cuz we could really see it from Jackson Heights and rather than just stretch it to the skybox and destroy good look of horizon, they put landmasses around that which cover this "issue". Its caused by engine of the game (lighting which would show it up).
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Post by Deleted on May 29, 2014 21:25:56 GMT 1
I know this is old, but anyways.
In the beginning he states that the two challenging series events determine a connection between Rockport and Bayview
I doubt the challenge series events are a solid base for this, just random events to entertain the players after career (and that second challenge comes quick doesn't drtermine real world/game time, its a preset challenge series) aside career mode.There are also challenges with a Pizza car, does it mean the player actually works at Pizza hut??? Or with a minivan ^ Im a mom with 2-3 kids??
There weren't even cops in Underground, so its most likely just an Easter Egg, like the mention of Bayview about the bet when you're about to face Razor.
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Post by Deleted on May 29, 2014 22:07:39 GMT 1
"people as far as from Bayview" this is what Rog said before the race against Razor, this means they are far away from eachother
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Post by Deleted on May 30, 2014 5:32:09 GMT 1
I know this is old, but anyways. In the beginning he states that the two challenging series events determine a connection between Rockport and Bayview I doubt the challenge series events are a solid base for this, just random events to entertain the players after career (and that second challenge comes quick doesn't drtermine real world/game time, its a preset challenge series) aside career mode.There are also challenges with a Pizza car, does it mean the player actually works at Pizza hut??? Or with a minivan ^ Im a mom with 2-3 kids?? There weren't even cops in Underground, so its most likely just an Easter Egg, like the mention of Bayview about the bet when you're about to face Razor. Personally I think the challenge series thing is more like coastal rivalry, like NYC and LA.
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