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Post by Deleted on Jun 8, 2014 0:01:08 GMT 1
Ok. This is the bug. In the final race of each tournament, one of the cars change it's paint to black with a green spoiler. Probably it's a bug. I think it has something to do with the fact that the color of your exhaust changes for no reason.
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Post by Deleted on Jun 8, 2014 1:06:28 GMT 1
I found another bug on Reverse of Stadium. Sometimes traffic cars can spawn on the side on right lane(right next to stadium iself, where other lane overpasses that one) is happened 3 times to me already.
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Post by Deleted on Jun 8, 2014 6:45:43 GMT 1
I have a few bugs on my NFS underground
sometimes the sky will turn blue until I exit a blue wall, then it goes away
and one that I want fixed because the one above isn't much of a problem is that the Magazines have black backgrounds, and I find it annoying.
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Post by Deleted on Jun 8, 2014 7:10:24 GMT 1
That's not a bug i think but its indeed meh..cuz the PS2 version has an actual colored background while PC'S kept no background but black.
There's that bug that parts of the car disappear when you hit or scratch the wall, they appear after a major cars crash.
On Atlantica track there's a bug there a white wall comes from behind after the race start...first its some white light ball flying around when they speed up and suddenly a white wall like fog appears and accelerates, when it passes you it keeps moving thru the city.
This is really rare, had this mysterious effect for two times, tho, the effect with the white balls happens often.Whenever you race the track, look backwards when the race starts!
I also noticed this coloring bug, tho, its rare but sometimes your car's brakes and muffler get a special paint in races...
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Post by Deleted on Jun 8, 2014 12:01:07 GMT 1
That's not a bug i think but its indeed meh..cuz the PS2 version has an actual colored background while PC'S kept no background but black. There's that bug that parts of the car disappear when you hit or scratch the wall, they appear after a major cars crash. On Atlantica track there's a bug there a white wall comes from behind after the race start...first its some white light ball flying around when they speed up and suddenly a white wall like fog appears and accelerates, when it passes you it keeps moving thru the city. This is really rare, had this mysterious effect for two times, tho, the effect with the white balls happens often.Whenever you race the track, look backwards when the race starts! I also noticed this coloring bug, tho, its rare but sometimes your car's brakes and muffler get a special paint in races... It happens to me every time when i start race in Canal/sewer (fog with white balls seems to go from bridge right before two pillars on sewer's floor)
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Post by Deleted on Jun 8, 2014 12:58:57 GMT 1
That's not a bug i think but its indeed meh..cuz the PS2 version has an actual colored background while PC'S kept no background but black. There's that bug that parts of the car disappear when you hit or scratch the wall, they appear after a major cars crash. On Atlantica track there's a bug there a white wall comes from behind after the race start...first its some white light ball flying around when they speed up and suddenly a white wall like fog appears and accelerates, when it passes you it keeps moving thru the city. This is really rare, had this mysterious effect for two times, tho, the effect with the white balls happens often.Whenever you race the track, look backwards when the race starts! I also noticed this coloring bug, tho, its rare but sometimes your car's brakes and muffler get a special paint in races... It happens to me every time when i start race in Canal/sewer (fog with white balls seems to go from bridge right before two pillars on sewer's floor) Yeah, it appears in the spillway after the races started, but for me it's always the white balls which fly around but disppear quick or there's no bug at all, always different, only had the white fog wall twice, only once it overtook me it was like a wave lol
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Post by Deleted on Jun 8, 2014 14:21:37 GMT 1
It happens to me every time when i start race in Canal/sewer (fog with white balls seems to go from bridge right before two pillars on sewer's floor) Yeah, it appears in the spillway after the races started, but for me it's always the white balls which fly around but disppear quick or there's no bug at all, always different, only had the white fog wall twice, only once it overtook me it was like a wave lol I didnt say, that this fog is a bug (that's that's why i didnt post it here as bug in a first place, mate). I consider it as first myth/legend of NFS series ever and I will investigate it (no one dare to steal it from me, it's my goal (mw "stolen" my theory vid about Darius Safehouse by doin it faster than i)
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Post by Deleted on Jun 9, 2014 5:56:53 GMT 1
Yeah and I noticed a similar bug in NFSU2, when you're driving behind a bright green AI's car it turns bluish-silver on the rear bumper, this might be the reflection of your headlights but I don't think it's that. Plus on NFSU I have a problem when I install level 3 brakes on everything, the pads turn bright blue on every car until I change them, and then somehow they turn back to blue after afew races. And I have something for those of you who have NFSU on the PC to try out. On Spillway ( forward ), turn back from the start and keep going until the back arrow goes away. I hear if you wait long enough and it disappears, you can free roam all the blocked off roads. I tried it on the PS2 and I don't have a turn around arrow, but I'm sure it's possible on the PC since there are more bugs and defects.
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Post by Deleted on Jun 9, 2014 19:52:24 GMT 1
Yeah and I noticed a similar bug in NFSU2, when you're driving behind a bright green AI's car it turns bluish-silver on the rear bumper, this might be the reflection of your headlights but I don't think it's that. Plus on NFSU I have a problem when I install level 3 brakes on everything, the pads turn bright blue on every car until I change them, and then somehow they turn back to blue after afew races. And I have something for those of you who have NFSU on the PC to try out. On Spillway ( forward ), turn back from the start and keep going until the back arrow goes away. I hear if you wait long enough and it disappears, you can free roam all the blocked off roads. I tried it on the PS2 and I don't have a turn around arrow, but I'm sure it's possible on the PC since there are more bugs and defects. Can anyone confirm this?
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Post by Deleted on Jun 9, 2014 20:41:05 GMT 1
Haven't tried, but would be interesting.
I wonder why after all these years no one made a trainer to move on unit forward thru the concrete barriers (like for U2 and MW to go thru barriers and walls to access blocked roads or free roam airport etc...
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Post by Deleted on Jun 9, 2014 22:03:17 GMT 1
Haven't tried, but would be interesting. I wonder why after all these years no one made a trainer to move on unit forward thru the concrete barriers (like for U2 and MW to go thru barriers and walls to access blocked roads or free roam airport etc... community of nonmoders on NFSCars stopped any development by modders cuz their dumb underrating comments on UG1, so whole community consider ug1 as game unworth creating such thing. And inly because bunch of ungrateful retarded fanboys of UG2 spread bullshit about the original(whichout which they wouldnt ever get their beloved shitty pimp&rice simulator(UG2)) Wanna proof? Just go to any thread about such advanced modding of UG1 (free roam mod, proper trainers, camhack) You will soon find bunch of retarded kiddos hating ug1 there (some russians were trying to start something and moved with that to their russian nfs site) This is just another reason why i hate this dumb UG2 communit so much. They're just blind fools...
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Post by Deleted on Jun 9, 2014 22:48:41 GMT 1
Hm, ahhhh...
I gotta say Im not an Underground-Series fan, I prefer sportscars, luxury cars and suvs, supercars ans muscles...Underground games were/are fun and good at its time, but the import scene is not my style, can't like those cars either, but as said it was fine in Underground and U2 (had two muscles and suv's here)
What I find is a deja vu in U2, you're like in that shining starlight city with luxury like LA but instead of driving sportscars you mostly have low class cars (except the two muscles and the three SUV's)...I like Bayview however, just the cars didn't really fit.
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Post by Deleted on Jun 9, 2014 23:24:07 GMT 1
Hm, ahhhh.. I gotta say Im not an Underground-Series fan, I prefer sportscars, luxury cars and suvs, supercars ans muscles...Underground games were/are fun and good at its time, but the import scene is not my style, can't like those cars either, but as said it was fine in Underground and U2 (had two muscles and suv's here) What I find is a deja vu in U2, you're like in that shining starlight city with luxury like LA but instead of driving sportscars you mostly have low class cars (except the two muscles and the three SUV's)...I like Bayview however, just the cars didn't really fit. Skyline is not in any case a low class car. It was fastest sports car(not exotic, but sport car indeed)in its time, but that's just a detail and your opinion and i'm not retarded fanboy who would badly bitch about that. I respect your taste and opinion. I just meant relation of UG2 to UG1 which actualy gave them that sequel. BTW i wonder, if they added hydraulics to this game, why there are not any lowriders? (ex. Impala) Jumping hydraulics doesnt belong to imports, suvsvor muscles and cuz that, it is nosense to put it in the game(jumping Mazda or Skyline...really? Do we want or need it?)
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Post by Deleted on Jun 10, 2014 6:57:45 GMT 1
Well, imports have been my favorite type of car since 1st grade, but I think NFSU, NFSU2, and NFSMW would've actually been better and sold more copies had they included classic muscles and lowriders ( in the case of NFSU2 and the hydraulics )with different sets of parts as well as JDM's, euro tuners, SUV's in U2 and exotics in MW. Hell, just the classic muscles would be a good addition to any of those 3 games, just to increase the amount of players and add alittle diversity. And on topic, I've never searched for an actual trainer to hack through barriers on NFSU but I'm sure there are some, but by what K2's saying they're pretty rare because of little kids with spinners and Valhalla bumpers on every car in their NFSU2 career garage raiding the forums. Hell, if I wanted to spend my time creating one of those mods I would but I have alot more important things to do. It's summer break lmao
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Post by Deleted on Jun 10, 2014 10:38:43 GMT 1
Hm, the 350z could be an exception too, tho I don't see the beauty in the skyline...whatever.
Yeah, tho the hydraulics allowed nice shots from the side when you lift the tires, the jumping was fun tho and a lifted cadillac looked a like bad ass super duty truck suv as you can see on the shots I posted in the show your car's thread.
About the trainers, I dont mind it anyways just wondered...I got others things to deal with than wonder about games and mods ^) summers kickin anyways...
there's no arrow anyways, only the wrong way warning which is flashing.
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Post by Deleted on Jun 10, 2014 18:00:44 GMT 1
Yeah and I noticed a similar bug in NFSU2, when you're driving behind a bright green AI's car it turns bluish-silver on the rear bumper, this might be the reflection of your headlights but I don't think it's that. Plus on NFSU I have a problem when I install level 3 brakes on everything, the pads turn bright blue on every car until I change them, and then somehow they turn back to blue after afew races. And I have something for those of you who have NFSU on the PC to try out. On Spillway ( forward ), turn back from the start and keep going until the back arrow goes away. I hear if you wait long enough and it disappears, you can free roam all the blocked off roads. I tried it on the PS2 and I don't have a turn around arrow, but I'm sure it's possible on the PC since there are more bugs and defects. Can anyone confirm this? How's that supposed to work? There are concrete barriers after about 100 yards for every sprint track, the driveable roads are blocked with concrete walls.I just tried it...
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Post by Deleted on Jun 10, 2014 18:09:21 GMT 1
That glitch works only on the GBA version I think.
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Post by Deleted on Jun 14, 2014 22:20:30 GMT 1
That glitch works only on the GBA version I think. I got an emulator so I'll download the game and try that.
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Post by Deleted on Jun 14, 2014 22:51:49 GMT 1
I've seen this tournament glitch(black cars with green spoilers) on MW's Gameplay, 4th episode to be exact. However i never seen it in game when i played trought NFSU recently.
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