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Post by Deleted on Jul 12, 2014 13:34:42 GMT 1
While I am still not away, I wanted to find something interesting. And I found this: (you know this video) But pause at exact 1st minute, or 1:20. Look at the map and compare it with this: It's the same area.
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Post by Deleted on Jul 12, 2014 15:52:17 GMT 1
Only the divided freeway (?) section is different, on the final map its straight while the E3 mini map shows serveral turns.After checkin seperate views on the mini map I see they just extended the connector to the highway interchange in the final game and removed the turns of the divided road. I'll highlight what I mean... Orange -> Extended Section Green -> Divided Freeway/Road Attachments:
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Post by Deleted on Jul 12, 2014 16:21:55 GMT 1
I know it is a minor thing, but this can prove, that the earlier unshown parts of the map (McClane and Callahan Indurstial were shown) could be diffrent.
EA has a talent for making a map for months and then change everything. (MC and Palmont)
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Post by Deleted on Jul 12, 2014 17:15:39 GMT 1
I know it is a minor thing, but this can prove, that the earlier unshown parts of the map (McClane and Callahan Indurstial were shown) could be diffrent. EA has a talent for making a map for months and then change everything. (MC and Palmont) There's no prove that the Mystery City existed and I mean the textures Pan(orama) City just like the map from the demo. 1.Is just textures for Panorama, nothing special, however, this maybe, maybe was supposed to represent Palmont City in a more simplified scenery and then left over or it is just what it is a simple texture for only panorama purpose for the atmosphere at night (for example) like in Underground, Underground 2 and actually any other NFS including titles from 1994 to 2003... Be aware, they obviously didn't want to have an empty horizon and lack of surrounded territories, which would be unrealistic for a coastal city, so they filled the horizon with other lights to pretend cities or places. 2. The demo map is a Palmont City with the exact same districts from the final game and few unknown roads, just in a different order, which makes me believe it never existed in driveable/3D stage, just concept drawing.According to the demo it takes place in the old map, but once you're driving on the tracks there's nothing that confirms that - instead it looks just like in the final game.
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Post by Deleted on Jul 12, 2014 18:00:33 GMT 1
I know it is a minor thing, but this can prove, that the earlier unshown parts of the map (McClane and Callahan Indurstial were shown) could be diffrent. EA has a talent for making a map for months and then change everything. (MC and Palmont) There's no prove that the Mystery City existed and I mean the textures Pan(orama) City just like the map from the demo. 1.Is just textures for Panorama, nothing special, however, this maybe, maybe was supposed to represent Palmont City in a more simplified scenery and then left over or it is just what it is a simple texture for only panorama purpose for the atmosphere at night (for example) like in Underground, Underground 2 and actually any other NFS including titles from 1994 to 2003... Be aware, they obviously didn't want to have an empty horizon and lack of surrounded territories, which would be unrealistic for a coastal city, so they filled the horizon with other lights to pretend cities or places. 2. The demo map is a Palmont City with the exact same districts from the final game and few unknown roads, just in a different order, which makes me believe it never existed in driveable/3D stage, just concept drawing.According to the demo it takes place in the old map, but once you're driving on the tracks there's nothing that confirms that - instead it looks just like in the final game. Man, I just ment SJ was a bit other, that is for sure.
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Post by Deleted on Jul 12, 2014 19:08:18 GMT 1
OMG, THE NITROUS METER IN THE BETA WAS SO EPIC! OMG OMG OMG
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Post by Deleted on Jul 21, 2014 19:01:32 GMT 1
OMG, THE NITROUS METER IN THE BETA WAS SO EPIC! OMG OMG OMG reminds me Driver san fransisco
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Post by Deleted on Aug 2, 2014 14:48:23 GMT 1
Check out this image that including beta structure of MW2012's map(this map was previously posted in this thread: In that gameplay video,I found that the area where it has 2 billboards at McClane Bridge(appears at 3:28) in final version of the game does not have those billboards in beta version of the game. Final version: Beta version: I also found another one,which is REALLY interesting.Pause at 2:00 and look at the left side of the signboards,it says South Interstate 92,Golden Meadows. I never see or drive a place called Golden Meadows in my over 9000 km journey with my Skyline around Fairhaven and I'm sure that place NEVER existed in the final version of the game.Could it be this is a scrapped place in Fairhaven or could it be a beta name for an existed place in Fairhaven? Signboard in the final version:
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Post by Deleted on Aug 3, 2014 11:21:00 GMT 1
It looks like every street was renamed. Also, the beta image says that street's name is "Chance Street", and in final version it's just Kruger Avenue.
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Post by Deleted on Aug 3, 2014 14:37:14 GMT 1
Check out this image that including beta structure of MW2012's map(this map was previously posted in this thread: I also found another one,which is REALLY interesting.Pause at 2:00 and look at the left side of the signboards,it says South Interstate 92,Golden Meadows. I never see or drive a place called Golden Meadows in my over 9000 km journey with my Skyline around Fairhaven and I'm sure that place NEVER existed in the final version of the game.Could it be this is a scrapped place in Fairhaven or could it be a beta name for an existed place in Fairhaven? 1. The bridge to the "train island" on Sommerset road is bright enough to be a driveable road. 2. Right top. Two roads leading to a place never existed in game, maybe Golden Meadows. 3. Hughes (or Hudges) park is totally diffrent. It actually does not look like a park, maybe there were Golden Meadows.
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Post by Deleted on Aug 7, 2014 12:44:33 GMT 1
Check out this image that including beta structure of MW2012's map(this map was previously posted in this thread: I also found another one,which is REALLY interesting.Pause at 2:00 and look at the left side of the signboards,it says South Interstate 92,Golden Meadows. I never see or drive a place called Golden Meadows in my over 9000 km journey with my Skyline around Fairhaven and I'm sure that place NEVER existed in the final version of the game.Could it be this is a scrapped place in Fairhaven or could it be a beta name for an existed place in Fairhaven? 1. The bridge to the "train island" on Sommerset road is bright enough to be a driveable road. 2. Right top. Two roads leading to a place never existed in game, maybe Golden Meadows. 3. Hughes (or Hudges) park is totally diffrent. It actually does not look like a park, maybe there were Golden Meadows. 1.Your explaination maybe right. 2.That's North Fairhaven,a place up north of Fairhaven.I will post a picture about it later.Also Golden Meadows is located south according to the signboard. Edit:Here it is: 3.Yeah,I noticed it.That park has more roads.
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