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Post by Deleted on Oct 5, 2013 18:09:04 GMT 1
Hi guys! Today I got an idea. I used 3DXRipper to see some behind the scenes in other games. And then I remembered "Oh, what about Carbon?". Well, I don't know if you guys ever tought about it, but I did a little experiment and see the result for yourselves: You guys think this can be a good thing? If you like I can post more pics, namely of the Canyons P.S.- This "render" was taken at the first safehouse. P.S.2- You may have noticed that actual render distance isn't that big, but scenery still loads! Edit: Took a shot of the main screen garage and the begining of Lookout point, it seems that the reflex thing in the garage isn't real! But yes a copy of the object mirrored! -Garage Also is that Mistery City over there? -Lookout Point Attention! I do not know if this was already found or if it's the correct sub-forum to put in. If not, sorry
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Post by Deleted on Oct 5, 2013 19:24:44 GMT 1
Great findings. So, is there a download link for 3DXRipper?
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Post by Deleted on Oct 5, 2013 20:09:11 GMT 1
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Post by MostWanted2011 on Oct 5, 2013 21:03:33 GMT 1
DUDE if only I had a pc right now.
Gotta add this to my favourites tab and keep exploring this topic. A world geometry viewer would answer shit tons of questions.
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Post by Deleted on Oct 5, 2013 21:14:36 GMT 1
If you guys want me to explore some area in particular just tell and I'll do it if I can Edit: Guess what's this guys: Edit 2:Well, let's take a look at San Juan (part): As you can see, there's some Mystery City textures there too (I think, may be wrong).
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Post by Deleted on Oct 5, 2013 21:56:03 GMT 1
If you guys want me to explore some area in particular just tell and I'll do it if I can Edit: Guess what's this guys: Edit 2:Well, let's take a look at San Juan (part): As you can see, there's some Mystery City textures there too (I think, may be wrong). First is our safehouse. Good that we got someone who uses that tool(i would dont cuz most of programs with 3d rendering editing are totally not working.
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Post by Deleted on Oct 5, 2013 22:27:17 GMT 1
Could you please tell me how to use this program? And is it possible to view Olympic City from NFSU1?
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Post by Deleted on Oct 5, 2013 22:43:18 GMT 1
To use it you only have to install it (you have to have 3DS Max installed too). Then open the program and select the game directly! Not the launcher, the game itself! Then when in-game, just press F12 and it will save to a folder. Then import in 3DS Max and be happy And yes, I think it will work in UG1.
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Post by Deleted on Oct 5, 2013 22:50:20 GMT 1
To use it you only have to install it (you have to have 3DS Max installed too). Then open the program and select the game directly! Not the launcher, the game itself! Then when in-game, just press F12 and it will save to a folder. Then import in 3DS Max and be happy And yes, I think it will work in UG1. Could u please gimme 3DS Max download link? Thnx!
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Post by Deleted on Oct 5, 2013 23:00:06 GMT 1
Well, a way to get it legally (I don't know if it's against forum rules software piracy) is the way I got mine. By Autodesk Student Software, you register, add a school (can be a ficticious one) and then activate it. After that you go to free software and 3DS Max and download it. It will provide you some details like serial key and stuff. Keep it! You're gonna need it later when installing. I hope I helped you
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Post by Deleted on Oct 5, 2013 23:36:07 GMT 1
Well, a way to get it legally (I don't know if it's against forum rules software piracy) is the way I got mine. By Autodesk Student Software, you register, add a school (can be a ficticious one) and then activate it. After that you go to free software and 3DS Max and download it. It will provide you some details like serial key and stuff. Keep it! You're gonna need it later when installing. I hope I helped you You can freely talk about piracy and other stuff here. Feel free if its needed.
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Post by Deleted on Oct 6, 2013 0:10:57 GMT 1
OK then, thanks for the info
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Post by MostWanted2011 on Oct 6, 2013 7:05:10 GMT 1
Yeah, we don't really SUPPORT piracy, but we don't stand against it. It's your business.
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Post by Deleted on Oct 7, 2013 10:53:30 GMT 1
this method is better than exploring with ool of texed because we can see the whole scenery
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3DXRipper
Oct 7, 2013 14:48:25 GMT 1
via mobile
Post by Deleted on Oct 7, 2013 14:48:25 GMT 1
this method is better than exploring with ool of texed because we can see the whole scenery It's not the is better, it lack many textures still but gives other opportunities to check it. For example texed gives as all textures including leftovers and suspicious names of already seen textures (ex. santafecity texture). Oll is good at teorizing geography from ingame point of view but more freely. So dont write such thing like "it is better" cuz its not in straight way better. It just give new opportunities, remember that. Ah and introduce yourself in introduction board.
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Post by Deleted on Oct 7, 2013 15:19:26 GMT 1
ok
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Post by Deleted on Oct 7, 2013 18:30:22 GMT 1
what's that strange cube on the right of san juan?
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Post by Deleted on Oct 7, 2013 18:54:24 GMT 1
what's that strange cube on the right of san juan? That one that says "Left"? Is just the interface of 3DS Max
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Post by Deleted on Oct 8, 2013 12:20:42 GMT 1
what's that strange cube on the right of san juan? That one that says "Left"? Is just the interface of 3DS Max oh, my bad
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Post by Deleted on Oct 16, 2013 8:11:28 GMT 1
the devs doesnt make the scenery or geometry of the mountain surrounding the SJ
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